Types of a pointer
Null pointer
We can create a null pointer by assigning null value during the pointer declaration. This method is useful when you do not have any address assigned to the pointer. A null pointer always contains value 0.
Following program illustrates the use of a null pointer:
#include <stdio.h>
int main()
{
int *p = NULL; //null pointer
printf(“The value inside variable p is:\n%x”,p);
return 0;
}
Output:
The value inside variable p is:
0
Void Pointer
In C programming, a void pointer is also called as a generic pointer. It does not have any standard data type. A void pointer is created by using the keyword void. It can be used to store an address of any variable.
Following program illustrates the use of a void pointer:
#include <stdio.h>
int main()
{
void *p = NULL; //void pointer
printf("The size of pointer is:%d\n",sizeof(p));
return 0;
}
Output:
The size of pointer is:4
Wild pointer
A pointer is said to be a wild pointer if it is not being initialized to anything. These types of pointers are not efficient because they may point to some unknown memory location which may cause problems in our program and it may lead to crashing of the program. One should always be careful while working with wild pointers.
Following program illustrates the use of wild pointer:
#include <stdio.h>
int main()
{
int *p; //wild pointer
printf("\n%d",*p);
return 0;
}
Output
timeout: the monitored command dumped core
sh: line 1: 95298 Segmentation fault timeout 10s main
Other types of pointers in 'c' are as follows:
Direct and Indirect Access Pointers
In C, there are two equivalent ways to access and manipulate a variable content
Let's understand this with the help of program below
#include <stdio.h>
/* Declare and initialize an int variable */
int var = 1;
/* Declare a pointer to int */
int *ptr;
int main( void )
{
/* Initialize ptr to point to var */
ptr = &var;
/* Access var directly and indirectly */
printf("\nDirect access, var = %d", var);
printf("\nIndirect access, var = %d", *ptr);
/* Display the address of var two ways */
printf("\n\nThe address of var = %d", &var);
printf("\nThe address of var = %d\n", ptr);
/*change the content of var through the pointer*/
*ptr=48;
printf("\nIndirect access, var = %d", *ptr);
return 0;}
After compiling the program without any errors, the result is:
Direct access, var = 1
Indirect access, var = 1
The address of var = 4202496
The address of var = 4202496
Indirect access, var = 48
Pointers Arithmetic
The pointer operations are summarized in the following figure
Priority operation (precedence)
When working with pointers, we must observe the following priority rules:
If a P pointer points to an X variable, then * P can be used wherever X can be written.
The following expressions are equivalent:
int X =10 |
|
Expression |
Equivalent Expression |
Y=*P+1 |
Y=X+1 |
In the latter case, parentheses are needed: as the unary operators * and ++ are evaluated from right to left, without the parentheses the pointer P would be incremented, not the object on which P points.
Below table shows the arithmetic and basic operation that can be used when dealing with pointers
Operation |
Explanation |
Assignment |
int *P1,*P2 P1=P2; P1 and P2 point to the same integer variable |
Incrementation and decrementation |
Int *P1; P1++;P1-- ; |
Adding an offset (Constant) |
This allows the pointer to move N elements in a table. The pointer will be increased or decreased by N times the number of byte (s) of the type of the variable. P1+5; |
Pointers and Arrays
Traditionally, we access the array elements using its index, but this method can be eliminated by using pointers. Pointers make it easy to access each array element.
#include <stdio.h>
int main()
{
int a[5]={1,2,3,4,5}; //array initialization
int *p; //pointer declaration
/*the ptr points to the first element of the array*/
p=a; /*We can also type simply ptr==&a[0] */
printf("Printing the array elements using pointer\n");
for(int i=0;i<5;i++) //loop for traversing array elements
{
printf("\n%x",*p); //printing array elements
p++; //incrementing to the next element, you can also write p=p+1
}
return 0;
}
Output
1
2
3
4
5
Adding a particular number to a pointer will move the pointer location to the value obtained by an addition operation. Suppose p is a pointer that currently points to the memory location 0 if we perform following addition operation, p+1 then it will execute in this manner:
Since p currently points to the location 0 after adding 1, the value will become 1, and hence the pointer will point to the memory location 1.
Pointers and Strings
A string is an array of char objects, ending with a null character '\ 0'. We can manipulate strings using pointers. Here is an example that explains this section
#include <stdio.h>
#include <string.h>
int main()
{
char str[]="Hello Guru99!";
char *p;
p=str;
printf("First character is:%c\n",*p);
p =p+1;
printf("Next character is:%c\n",*p);
printf("Printing all the characters in a string\n");
p=str; //reset the pointer
for(int i=0;i<strlen(str);i++)
{
printf("%c\n",*p);
p++;
}
return 0;
}
Output
First character is:H
Next character is:e
Printing all the characters in a string
H
e
l
l
o
G
u
r
u
9
9
!
Another way to deal strings is with an array of pointers like in the following program:
#include <stdio.h>
int main(){
char *materials[ ] = { "iron", "copper", "gold"};
printf("Please remember these materials :\n");
int i ;
for (i = 0; i < 3; i++) {
printf("%s\n", materials[ i ]);}
return 0;}
Output:
Please remember these materials:
iron
copper
gold
Advantages of Pointers
Disadvantages of Pointers
Summary